You have a point light source behind some walls.
Lights going through walls unity.
Hi i have a light source with shadows in a maze in this scene it is the only one light source.
By default every new unity scene contains a directional light.
That s why shadows exist.
Although you have enclosed the light indirect light from the light source seems to seep through especially on the ceiling and the floor.
In that case you ll need to be a bit more clever.
You can change this behaviour by deleting the default directional light and creating a new light or simply by specifying a different.
1080p 60fps gameplay by nintendo unity.
However if you can section things off into rooms then disabling the lights not in your room will solve this.
You can simulate this in shaders or use raycasts to see if the light is behind a wall.
Part of building an architectural walkthrough using unity video series.
These options have obvious edge cases that can t be easily resolved.
But if i look on the other side of the left wall which has the same wall in the opposite direction i have lights passing through up and down and a little on the wall in front of the camera.